[Instructions]

  1.  Mouse click to the highlighted blue or red square
  2.  The blue squares are movement tiles without firing and the next player will start
  3. The red squares are attacking tiles and you can fire at the other player
  4. Stopping at a red square,  the Spacebar on your keyboard activates the charge shot
  5. Holding Spacebar, the arrow shows how far the distance will go

More UI elements, and an AI player will be added in the future.

This is created from Unity's tutorial "Tanks"

https://learn.unity.com/project/tanks-tutorial

The code is open sourced on github

https://github.com/Lambdah/TurnBasedTanks


Development log